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All Hail the Orb

1,406 ratings
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Description

ABOUT THIS GAME

All Hail The Orb is a pixel-art incremental clicker about powering a mysterious orb, growing a cult, watching automation slowly take over....and DUCKS!
You start by clicking the Orb to generate power, then recruit cultists to handle the boring work for you.
As your cult grows you’ll unlock new systems, automate progression and steadily expand, all without fail states or over-complicated mechanics.

Designed as a short but enjoyable experience, All Hail The Orb focuses on rewarding progression and light-hearted humour.

Grow Your Cult

Recruit and manage cultists who help power the Orb and automate your progress. What begins as manual clicking gradually transforms into a self-sustaining system with cultists taking over the heavy lifting while you focus on unlocking new features and exploring more rooms.

Automation becomes the core of progression, while clicking remains needed for interacting with specific systems and mechanics.

Explore the Dungeon

Progress through an old dungeon that acts as the backbone of the game.

There is no combat or failure, so exploration is entirely about unlocking new rooms, systems, and features.
Each discovery expands what your cult can do and pushes the Orb closer to its true potential.

Relaxed Gameplay

All Hail The Orb is built to be calm and approachable.

There are no fail states, punishments, or irreversible mistakes.
Progress at your own pace, experiment freely, and enjoy a relaxed incremental experience designed to be completed rather than played endlessly.

Light-hearted and Quirky

The game embraces a fun, silly tone with playful visuals and humour that never takes itself too seriously.
Strange themes, mysterious elements, and recurring visuals help keep things interesting without drifting into dark or serious territory.

And yes....there are ducks.
Sooooooo many ducks.....cute ducks!

System requirements

WINDOWS:

Minimum:
  • OS: 10
  • Processor: 2.7 GHz Dual Core or Better
  • Memory: 4 GB RAM
  • Graphics: 512MB, OpenGL 3+ compatible
  • Storage: 5 GB available space

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