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BodyWalk VR Motion Mapper

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Description

Walk with your body. Play any game.

BodyWalk VR Motion Mapper translates your physical movements and controller gestures into standard game inputs. Lean, step, jump, or trigger actions with custom hand gestures - your body becomes the controller.

Choose Your Movement Profile

Ten locomotion profiles - from "VR headset and nothing else" to full leg tracking, a manual treadmill, or a controller stick. Pick the one that matches the hardware you already own, and switch whenever you like.

Every profile is per-game: save a setup once and BodyWalk restores it the next time that game launches. The treadmill profile works with commercial VR treadmills - or with a magnet, a reed switch and an Arduino on any ordinary manual treadmill (open-source build guide, about $10 in parts).

See It in Action

Walk in place physically to move forward in-game. Your physical steps translate into virtual motion in real-time.

Built-In Tools

Gesture & Action Mapping

Requires: VR Headset and Controllers

Bring true VR interactions to games that were never designed for 3D or VR. By translating your physical movements into standard keyboard/gamepad inputs, you can physically reach over your shoulder to pull out a weapon in classic Doom or Cyberpunk 2077, or swing your actual hand to strike with a sword, instead of just pressing a button.

  • Gesture: Record a motion in the air. Repeat it to trigger the action (e.g., swing your arm to perform a melee attack).

  • Position Trigger: Define a spatial zone around your body. Reach over your shoulder to draw a shotgun, or touch your hip to pull a pistol.

  • Static Pose: Save a specific hand or body pose. Hold it in real life to activate the bound key (like raising your arm to block with a shield).

  • Strike Zone: Define a target area in front of you. Physically swing your controller through the zone to trigger an attack in-game.

FlatVR - Turn Any Game Into VR

Requires: VR Headset

BodyWalk includes a built-in FlatVR viewer that captures any game, app, or video and displays it on a massive curved virtual screen inside your headset.

AI-Powered 3D Depth (Universal)

A real-time neural network generates a depth map of anything on screen - turning flat 2D into volumetric 3D with real depth perception. Works with everything: old games without depth support, movies, YouTube videos, even your desktop.*

True Game Depth (ReShade)

For supported games, BodyWalk injects into the rendering pipeline and extracts the real depth buffer - pixel-perfect 3D using the actual geometry data the game renders internally. No AI needed.

*AI 3D requires an NVIDIA GPU (RTX 3060 or higher). ReShade depth works on any GPU but depends on game compatibility.

Features:

  • Curved virtual cinema screen with customizable size, distance, and curvature

  • Ambilight effect - screen colors bleed into the surrounding VR environment

  • Head tracking with mouse emulation - look around naturally in any game

  • Virtual monitor support - bypass 60Hz display limits for smooth VR playback

  • Combine with BodyWalk locomotion to walk physically through any flat game

No-VR TV Gaming

Requires: Just 1 Smartphone

No headset? No problem. Strap a phone to your chest and play PC games with body movement mapped to WASD or Xbox controller.

Why BodyWalk?

Eliminates VR sickness - Your body moves in sync with the game. No more sensory mismatch.

Frees your hands - Legs handle locomotion, hands handle combat and interaction.

Works with any game - Outputs standard XInput (Gamepad) or WASD (Keyboard). If a game supports a controller or keyboard, it works.

No special hardware - Start with just a smartphone or your VR headset.

Get Ready to Walk

Your body already knows how to move - let it. Wishlist BodyWalk VR Motion Mapper and leave the thumbsticks behind.

(Note: Head Tilt + Steps works with just your VR headset - no extra hardware needed. Other locomotion profiles use the free BodyWalkTracker smartphone app or compatible hardware trackers. Gesture mapping works with your existing VR controllers.)

System requirements

WINDOWS:

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Processor: Intel Core i5-4590 / AMD FX 8350
  • Memory: 4096 MB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 290
  • DirectX: Version 11
  • Storage: 1100 MB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Processor: Intel Core i5-4590 / AMD FX 8350
  • Memory: 4096 MB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 290
  • DirectX: Version 11
  • Storage: 1100 MB available space
  • VR Support: SteamVR compatible headset required.

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