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Bounce 2

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Description

Released for the Atari 2600 in 1983, Bounce attempted to dethrone the ball based gameplay king PONG, but due to releasing during the Video Game Crash, the game saw so few copies made, it never got the chance to properly combat its nemesis.

Now we finish the fight together, with Bounce 2.

The Bounce 2 Physics systems all work perfectly in sync together to create the ultimate playground, both locally and online. Simply jump into the ball for a simple and intuitive strategy, or go for a more precise approach using the right thumbstick. This marriage of physics and open ended player control just feels great to play.

Play with up to 4 Players locally, in all game modes. Will you prioritize Defence, Offence, or Player Elimination? Find your team, perfect your strategy, and take down your opponents!

Bounce 2 uses Photon Quantum, a bleeding edge deterministic networking solution that delivers frame perfect gameplay across all player clients. Every Jump, Kick, Dash, and Goal is perfectly synchronized, whether your playing a friend down the hall, or halfway around the world.

Designed to test each players skill level, this mode is the true proving ground. In Classic Mode, there is no numerical score. Instead, with each goal, the slider at the top of the screen in pushed toward the opposing side. This Tug of War style scoring means the more evenly the matched opponents, the longer the match.

Inspired by Brick Breaker, Brick Mode has each player breaking through a wall of bricks in order to score a goal. If the ball goes past your wall, your opponent scores, but your wall will be regenerated. Each round lasts 2 and half minutes, so works well if you want a quick competitive round.

Inspired by mini-game centred titles like Mario Party and Wario Ware, Party Mode is a mixed bag of 9 different modified rounds, randomly selected after each goal. Race your opponent down corridors in RUN, swim and dive in WATER mode, prove your skill in MULTI-BALL, or create your own custom mixture of your favourite modifiers in a custom playlist.

Inspired by the graphics and limitations of Bounce (1983), and perfected by years of experience with analog monitors and television, Bounce 2 features a CRT TV shader like you've never seen.

Bounce 2 was designed with Analog equipment in mind. Nothing is more frustrating than buying an HDMI to Analog adapter online just to have your game cut off, squished, and fundamentally unplayable!

By including a CRT Calibration setting, Bounce 2 allows users to fine tune their signal in game. Shift the position and scale of the signal until the Bounce arena lines up perfectly with your unique CRT. Its a simple addition, but makes a huge difference.

This ones for you sports fans. Choose from over 200 countries and compete in the Bounce World Games. See the bounce arena transformed in this game mode, with a flood of flags, fans, and patriotic colours. All of your wins will be tracked in the World Games Leaderboard, so stack up those wins to keep your country on top!

System requirements

WINDOWS:

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-10110U or equivalent
  • Memory: 8 GB RAM
  • Graphics: Intel UHD Graphics or equivalent
  • Network: Broadband Internet connection
  • Sound Card: DirectX compatible sound device
Recommended:
  • OS: Windows 10 or 11 (64-bit)
  • Processor: Intel Core i5-11400 or AMD Ryzen 5 3600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GTX 1050 Ti, AMD Radeon RX 560, or better
  • Network: Broadband Internet connection
  • Sound Card: DirectX compatible sound device

MACOS:

Minimum:
  • Requires an Apple processor
  • OS: Big Sur
  • Processor: Apple M1
  • Memory: 8 GB RAM
  • Graphics: M1
  • Storage: 500 MB available space
Recommended:
  • Requires an Apple processor
  • OS: Sonoma
  • Processor: Apple M2
  • Memory: 16 GB RAM
  • Graphics: M2
  • Storage: 500 MB available space

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