Journeybound Idle
DLC
| Journeybound Idle - Supporter Pack | $1.43 | Detalhes |
Descrição
Another world needed a hero. It got you instead: no gear, no coin, starting from the bottom with an F-Rank stamp on your Adventurer's Guild License. Journeybound Idle is a fantasy idle RPG about the long climb from being a F-Rank rookie to an S-Rank legend, one log, one ore, and one monster at a time.
After completing all of the content in Origin, you will then be able to reach Ascension! An entirely new experience, not a typical idle game prestige, with new systems, skills, combat, and content! It is an entire hard-mode endgame awaiting you after your Origin journey is complete!
There are no cheat powers in this new life of yours. Chop, mine, fish, and forage across wild territories. Smith, cook, fletch, tailor, and brew what you gather into gear worth carrying. Work the task board, slay enemies, pass promotion exams, and earn your way into deadlier territories. Queue up work while you watch, or let the game run in the corner of your screen using the desktop widget while you live your life. The Guild keeps the ledger either way.

The Adventurer's Life
A Guild career from Rank F to Rank S. This is not a small, or short, idle game. Seven ranks of tasks, milestones, and promotion exams, each opening new regions, gear, and enemies. Stories to experience, friends to meet, and a journey to a realm beyond your own.
17 skills to level. Martial, Ranged, Incantation, and Fortitude carry you in combat. Grovecraft, Stonecraft, Tidecraft, and Wyldcraft supply your materials; Blacksmithing, Cooking, Fletching, Artisanry, Tailoring, Willbending, and Alchemy turn them into gear worth carrying. Round it out with a growing farmstead and the Sanctum, where offerings unlock a grid for discoverable relics and their bonuses.
165 monsters across 32 hunting grounds. Your enemies will use combat styles as well. With the auto-battle style system, you will face all sorts of special attacks, ailments, and resistances. Tons of rare loot is waiting to be farmed and found!
8 dungeons. Prove each promotion in the field, then face the endgame trials. You will be auto-eating your meals and auto-drinking a wide variety of potions to survive. Slot in up to five different unique abilities of the 32, many with varying ranks and ways to be unlocked. You will have plenty of strategizing to do if you want to maximize efficiency.
114 discovery quests. A town of recurring characters with their own arcs, tavern rumors worth chasing, and a story that follows your whole career. Come to know many new friends! Help them, and see how they help you in return. Your story is your journey, and it will span from Hearthhome into realms unknown.
1,300+ items. Weapons, armor, tools, potions, food, and boss relics, with a collection log tracking every last one. There are tons of unique and special items to discover in Journeybound. Each was designed with a purpose and use, ensuring a constant stream of upgrades as you progress.
Companions and a farmstead. Hire companions, pay them an hourly gold wage for their assistance. The friends you make on your journey may also offer to help you gather and craft. Unlock slots and have up to three companions at a time! Your farmstead grows alongside you. Unlock new plots and ways to automate your farm, and plant crops that keep producing even while the game is closed.
An estate to claim. Restore the Keep and awaken the Sanctum beneath for permanent power that carries the late game. A true stretch goal, the Keep's bonuses are balanced to be worth the investment.
A proper tavern. Minigames & Music! Play dice, blackjack, and rune wheels while chopping trees or fighting goblins. Bet your accumulated gold, and see if you can hit the x5,000 jackpot on the rune wheels.
Desktop widget mode. Shrink the whole game into a small always-on-top widget and let your adventurer work the edge of your screen. It will reflect the UI theme you choose, and display notifications for in-game events, so you never miss a thing.
116 achievements, earnable titles, and an original soundtrack.
Ascension and S+ Await You!
Ascension is an all new hard-mode endgame! Upon completion and reaching the XP cap at 99, an entirely new world has unlocked with the 2.0 release. Ascension is S+, expanding your level cap all the way up to 150.
Over 1,000 additional brand new items beyond Origin's items, including weapons, armor, accessories, and tools with all new special effects and abilities!
A completely new combat system! Combat in Ascension is an entirely different experience. Simple 1v1 battle encounters are no longer the limit. You'll be facing regular single combat, but also encounters against duos and trios of enemies! There are all new Mini-Bosses and Bosses to do battle with, and a huge number of items to farm. To go along with this are entirely new weapon types that can allow you to focus on single target, two target cleave, and mass AoE attacks!
Dozens of new combat abilities! Alongside the new abilities comes a new Ability Inheritance system, where you can use Crystallized Knowledges found through combat to learn and upgrade your skills! There are new Combat Stances, and even permanent Auras to equip!
Upgradeable Gear and Tools! Extra copies of gear are no longer just for selling in S+. Every equippable gear piece and non-combat tool can now be upgraded through a new system, from +0 up to +12. I won't spoil too much here, but this involves an entirely new system called Matterbind!
A new skill tree! You'll have an entirely new Celestial Cultivation skill tree to work through, gaining a wide variety of bonuses. This skill tree has some very unique effects, and even has nodes that will lengthen your offline duration cap, or speed up parts of the game!
Heavenly Beast Pets! In Ascension, you'll be able to discover the eggs of six different Heavenly Beasts, and raise them from adorable babies into their powerful Elder forms. Each growth stage unlocks several talents to pick from, with each pet having a focus on differing sections of the game. Don't forget to stop by the Sanctuary and grab a nametag to name them as your own!
A new Aquarium! Rarely while doing Ascended Tidecraft, you'll be able to find unique fish to add to your Aquarium. Once in the tank, you can click on it and even feed your new little fishies. They all have their own unique personalities and movement styles, so you can see them zip around to eat as you drop in flakes! There are Decor kits to upgrade their look available in the Sanctuary!
A new, larger Sanctum-like system, the Tree of Creation! Much larger than the Origin Sanctum Grid, you have a whole new puzzle to min-max and solve. You'll be placing a large number of new shards on the Tree of Creation, and can even find unique positional boosters to power up other shards!
Overhauled Gathering Skills and a new one, Cosmicraft! Every Ascended gathering skill has entirely new mechanics. Grovecraft trees have layers with different loot to target. Stonecraft has multiple speed settings allowing you to focus farm dusts, ores, gems, or maximize XP. Tidecraft has bait types and bait crafting. Wyldcraft has phases, where different plants, blooms, and special items can be found depending on that zone's current time phase. And there is a new skill, Cosmicraft! Cosmicraft is the siphoning of motes, energies, and shards.
And a whole lot more! The Soul Exchange, Mattershifting items into other items, Matterbreaking them down into Quintessence (the new currency) new music and a new theme from the S-Rank Challenge Dungeon, new titles, new Achievements, and a whole lot of content!
***Message from the Developer***
Hello! I'm Nick, the solo indie developer of Journeybound Idle. I've spent an absurd number of hours designing and creating this game, and I couldn't be more excited to finally bring it to you. It's my first game, so I hope you enjoy playing it as much as I did making it.
I wanted to write a quick note about a few things. First, the positives: This game has absolutely no data collection or telemetry of any kind. I am tired of games taking and selling our data. I refuse to take part in such practices, so you'll notice my game has no need for a Privacy Policy. The same goes for having absolutely no pay-to-win microtransactions, forced time gating, or similar practices. You can just play the game, as it should be. My game has one optional Supporter Pack DLC, which only includes a UI theme and an alterative soundtrack. Many months ago, I considered launching in Early Access, but decided instead to spend many sleepless nights and bring you the entire, complete game from day one.
I also want to be upfront about the negatives. As a solo developer, I unfortunately cannot afford to hire artists or creators, so the media in my game is a mix of AI-generated and hand-edited/crafted. I would love to have my assets professionally made, but the cost of somewhere around two thousand icons, portraits, and other media assets would be far more than I can afford as just some guy working alone. I've done my best to create the best art and sounds with the tools I have access to, trying extremely hard to make things you will enjoy. If this game were to ever be successful enough, I'd love to hire professional artists one day to remake my assets (and for my future games). I thank you for your understanding, and I hope the game is good enough to get me there eventually!
Requisitos do sistema
WINDOWS:
- 64-разрядные процессор и операционная система
- ОС: Windows 10 (64-bit)
- Процессор: Any x64 dual-core (2015+)
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Integrated graphics (DirectX 11 capable); software rendering supported if needed
- DirectX: версии 11
- Место на диске: 1 GB
- Дополнительно: Runs windowed at 1280x854 (scales down to 960; borderless fullscreen supported). Software-render fallback available via an in-game toggle for older/odd GPUs.
- 64-разрядные процессор и операционная система
- ОС: Windows 11 (64-bit)
- Процессор: Any Modern x64 Quad-Core
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Any Dedicated or recent Integrated GPU
- DirectX: версии 11
- Место на диске: 1 GB
- Дополнительно: Very lightweight game. You really do not need more than the minimum specs.







